cvars¶
vm_game¶
| flags: | CVAR_ARCHIVE |
|---|---|
| default: | 2 |
| type: | enum (vmInterpret_t) |
Determines how the game module is loaded.
Possible values:
0akaVMI_NATIVE- Try to load a native shared library, but fall back to QVM file if not found.
1akaVMI_BYTECODELoad a QVM file and interpret it.
Note
This is also the fallback for architectures that do not have a QVM compiler implementation.
2akaVMI_COMPILED- Load a QVM file and compile it to native machine instructions.